Showing posts with label Games. Show all posts
Showing posts with label Games. Show all posts

E-football on your iPhone!


I feel like I have been writing about iPhone applications since ages. We have a new application for the iPhone every third day and the latest is the LED Football 2 by Mark Helmuth. With this iPhone application, the lovers of electronic football will be able to enjoy a range of features, including running, kicking, punts, field goals and the old standby, passing. It can even emulate the slow accumulation of wear on the plastic buttons. That’s really amazing. The power is at your fingertips to bring the defense to its knees. Watch as your receiver goes wide and your Quarterback locks on. As we were talking earlier about the iPhone being a perfect gaming platform, it seems like we might see more and more gaming applications for the iPhone in the near future.

[via UberGizmo]

John Carmack says id is looking to develop games for the iPhone

It’s almost amusing how things work out sometimes. People have been trying to get Apple to work with developers to put games on their systems, and to date there is still a huge shortage of available games. However, hope is on the horizon for people wanting to play games on an Apple product, the ironic thing is that the platform isn’t OSX, but rather the iPhone/iPod Touch. John Carmack has added id to the list of companies committing themselves to the platform.


I’ve only had my iPod Touch for a week or so (can you say late adopter?) and I can already imagine it as being one kick-ass gaming platform. While there aren’t exactly a lot of buttons to be found, I can still see massive potential for games of all different types. Apple really got things right with their whole iTunes distribution strategy. This was one of the things John Carmack noted when discussing id’s plans to develop games for the iPhone.

The ability to distribute larger applications than the over-the-air limits and effectively market your title with more than a dozen character deck name, combined with the reasonable income split make this look like a very interesting market.

Digital Chocolate to publish Mobile Games for the Nokia N-Gage Platform

Nokia has sent in word that California-based mobile games developer Digital Chocolate will be publishing a wide range of titles exclusively for the Nokia N-Gage platform that is slated for launch this fall.

Digital Chocolate is one of the leading mobile game developers and is known for delivering original as well as high quality games with intuitive features and entertaining content.



The company’s latest game series for the N-Gage platform is called ‘DChoc Café’. This game series merges the most popular and accessible casual games with the next generation of social gaming on mobile platforms.]

DChoc Café for the N-Gage platform is basically a virtual café that features casual card, board and puzzle games that you would usually see in your neighborhood café.

Besides offering games, DChoc Café also offers users the chance to remain connected with friends through mobile gaming whenever they want.

Other features in DChoc Café allow players to create customized characters, earn prizes and make game recommendations.

Greg Sauter, Nokia’s director of third party publishing said: Digital Chocolate has been a driving force in promoting social interaction within the contest of mobile gaming. They are also an award winning publisher dedicated to bringing innovative games to the masses. It is these qualities that make Digital Chocolate a perfect fit for our N-Gage offering, which allows publishers to innovate with respect to quality, ease of use and community interaction.”

And, here is what Gary Schofield, president of networks, Digital Chocolate had to say: “DChoc Café is a perfect complement to the Nokia’s next generation N-Gage platform. N-Gage provides the tools we need to tap into the powerful device performance and promote social interaction between players through games, which is completely in line with Digital Chocolate’s philosophy.
We’re very pleased to be teaming up with Nokia.”

Nokia targets multi-platform games development

'Project White Rock' to target PCs and mobile devices

Pocket Gamer reports that Nokia is developing a cross-platform project aimed at both the next-generation N-Gage platform and PCs.

The game, tentatively known as ‘Project White Rock’, is being developed by RedLynx, developers of the critically lauded Pathway To Glory. Overseeing the project is Nokia’s Scott Foe, who worked on the world’s first massively-multiplayer online mobile game Pocket Kingdom: Own the World.

Little is known about the game, with the exception that it contains over a thousand lines of recorded dialogue and utilises SNAP technology to allow game devices to connect to PCs. Pocket Gamer are also reporting that the PC version will run at the same resolution to its mobile counterpart, leading to speculation that the two will be visually similar.

This is the first time Nokia has participated in a multi-platform project, and may hint towards a closer emphasis on dual-platform content for the future.

Samsung 2008 Olympics Games Campaign begins with the launch of New Mobile Phones

Samsung, the official Worldwide Partner of the Olympic Games in wireless communications equipment has started its campaign for the Beijing 2008 Olympic Games with the launch of its new, high-profile mobile phones designed especially for the event.

At the Samsung Olympic Games campaign launch, the company announced the Samsung Olympic Games Visual Identity System (SOVIS), Samsung’s Olympic Torch Relay Plan, as well as a brief introduction to the Olympic Rendezvous @ Samsung (OR@S).


At the campaign launch, Samsung unveiled its E848 mobile phone that has been designed especially for the Beijing Organizing Committee for the Games of the XXIX Olympiad (BOCOG).
The company also unveiled the Samsung P318 and the U308 mobile phones for joint marketing campaigns with China Mobile.



The Samsung E848 is a delicate-looking, slide-open handset. There are no details of the P318 and U308 handsets as yet. But as the Beijing 2008 Olympics nears you can be sure to get some more details on these mobile phones.

For Samsung’s Olympic Torch Relay Plan, the company will launch a series of public events around its wireless products to drive its brand value in all major cities in the Relay Mainland China Sector (along the torch route).

In April, Lenovo, China’s worldwide Olympic partner unveiled its design for the Beijing 2008 Olympics torch, as well as a similarly designed laptop.
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